Guestage_87
Storyteller
Now the first two Buffy video games were great. But I think with the next games there are some other genres of video games to be explored besides your typical hack slash and puzzle solving platformer. Here's a few games that I think would be cool:
Angel
Genre: Action RPG
Now here's the set up, it wouldn't be quite an action game nor would it be a waiting battle system RPG. Basically, I would take the fighting system in "Kingdom Hearts" and use it here. Basically, your main character would be Angel, but as the game continues, you can have a party of three in your group. Angel has to decide which two characters will be in his group for each mission. If I had my way, selectable characters would be: Wesley, Fred, Gunn, Lorne and Connor. Which character Angel chooses would be based on what the current mission is,if it were a normal hack and slash destroy all demons thing Gunn would obvisiously be in the group. But if it were a puzzle solving Angel would rather bring Wesley or Fred. But there would still be a lot of hack and slash action don't get me wrong.
Also, each character would have a different way of customizing. Angel would be the template character, so he wouldn't need to be upgraded. But every other character would learn new skills or get upgraded with new weapons. Like Gunn for example would start out the game with using only his fists, as the game goes on, he gets upgraded with his homemade axe as a weapon learning new skills with that and then onto other weapons. While on the other hand Wesley, would start out with a weapon, most likely a shotgun, but learn different conjuring spells that would help his party in battle, like barrier spells and ways heal his party. Connor, would learn new fighting skills, same goes with Fred. Lorne would upgrade by not only learning different fighting skills (which would be weak), but also in finding enemies weaknesses.
Angel
Genre: Action RPG
Now here's the set up, it wouldn't be quite an action game nor would it be a waiting battle system RPG. Basically, I would take the fighting system in "Kingdom Hearts" and use it here. Basically, your main character would be Angel, but as the game continues, you can have a party of three in your group. Angel has to decide which two characters will be in his group for each mission. If I had my way, selectable characters would be: Wesley, Fred, Gunn, Lorne and Connor. Which character Angel chooses would be based on what the current mission is,if it were a normal hack and slash destroy all demons thing Gunn would obvisiously be in the group. But if it were a puzzle solving Angel would rather bring Wesley or Fred. But there would still be a lot of hack and slash action don't get me wrong.
Also, each character would have a different way of customizing. Angel would be the template character, so he wouldn't need to be upgraded. But every other character would learn new skills or get upgraded with new weapons. Like Gunn for example would start out the game with using only his fists, as the game goes on, he gets upgraded with his homemade axe as a weapon learning new skills with that and then onto other weapons. While on the other hand Wesley, would start out with a weapon, most likely a shotgun, but learn different conjuring spells that would help his party in battle, like barrier spells and ways heal his party. Connor, would learn new fighting skills, same goes with Fred. Lorne would upgrade by not only learning different fighting skills (which would be weak), but also in finding enemies weaknesses.